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Sam and Max have also appeared in the following.

LucasArts gamesEdit

Steve Purcell has worked for LucasArts for some time, and Sam & Max has always been popular around the LucasArts offices. As a result, many LucasArts games contain subtle (and occasionally blatant) references to Sam & Max.

  • Star Wars: Shadows of the Empire, featured collectible items called Challenge Points. Most of the points were in the shape of the Rebel Alliance's logo, although one of them, located on the 6th level just outside Mos Eisley, was shaped like Max's head.
  • Star Wars: Dark Forces contained a level map with a secret room made to appear like Max's head on the automap.
  • Star Wars Jedi Knight: Dark Forces II featured a hostile 3D model of Max in a hidden room.
  • Full Throttle featured a Max's head drawn on a wall during a demolition derby.
  • Indiana Jones and the Last Crusade: The Graphic Adventure featured a wood totem of Sam & Max at Dr. Jones office.
  • In Indiana Jones and the Fate of Atlantis Max can be seen in a shadow play. Play the Team Path, visit the Hotel in Monte Carlo, switch off the light and use the flashlight.
  • Day of the Tentacle featured a painting of Max in the inn back in the past.
  • Star Wars: Galactic Battlegrounds featured a level with a clearing of trees shaped like Max's head.
  • Steve Purcell worked as a background artist and animator on the first and second Monkey Island games. Sam & Max make guest appearances in all four Monkey Island games.
  • In Outlaws, a western first person shooter game, one of the additional missions contains a secret area which hides Max, who wields two pistols and shoots at the player. Killing Max plays an audio insult.
  • In Grim Fandango Max's head is outlined in Toto's Tattoo Parlor on the poster near the phone.
  • In Star Wars Rogue Squadron III: Rebel Strike, one of the hidden vehicles is a car. The car in question has a Max ornament hanging from the rear view mirror.

Telltale GamesEdit

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From Dangeresque 3: Criminal Projective.

OtherEdit

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